I recently came across a new Flash-based game called Desktop Tower Defense. This is quite a fun game, and it requires some strategy to get high scores. The basic premise is that you build towers to keep the “creeps” (aliens/robots/ships/whatever they are) from getting across the screen. Actually, that’s the whole premise. But there are 6 different types of towers, each with unique strengths and weaknesses, and there are variances among the “enemy”.
If you’ve ever played Age of Empires (AoE) or Empire Earth, you should be familiar with building towers for defense. If you’re like us, you’ve tried to build a “Path o’ Death” that the enemy could not get through, so you wouldn’t have to do any work while your defenses protect you. In this game, all you do is build a path of death. It may sound simple, and the concept is, but making it work on the advanced levels isn’t quite so easy.
A little trivia on this game : it was developed by a Visual Basic programmer who had no professional experience with game development, yet now he’s making, by his estimate, high four figures per month for this fun, little game, all from ad revenue. (Perhaps this is what I should be doing!) This shows that you don’t need fancy graphics and high-dollar budgets to develop a fun, profitable game.
Feel free to post your high scores (along with what difficulty you were on) in the comments section. Instead of having to create a screenshot if you get an outrageously ridiculous high score, you can submit it to the online scoreboard (except on the Easy setting). It’ll prompt you to enter your name, and when you get a chance to enter a group, put : Buffet_o_Blog. (If it doesn’t prompt you, then your score wasn’t high enough to be considered and you will just have to practice more.)